WebIron Golem - Monsters - D&D Beyond Monsters Iron Golem Monster Rules Create A Monster Browse Homebrew Iron Golem Iron Golem Large Construct, Unaligned Armor Class 20 (natural armor) Hit Points 210 (20d10 + 100) Speed 30 ft. STR 24 (+7) DEX 9 (-1) CON 20 (+5) INT 3 (-4) WIS 11 (+0) CHA 1 (-5) WebI don't believe 5e has any direct rules on monster parts, so work with your dm I'm sure you'll make something interesting. 1. BloodBrandy • 2 yr. ago. eeeeh, Ghouls are pretty low level Undead, also, well...Undead. Not sure what, if any, use you could get out of a barrel of blood. Maybe ask your Dm about some research to use it to pump up ...
Ghoul, Imperial – 5th Edition SRD
WebAs a reward for his service, Orcus transformed Doresain into the first ghoul. Doresain served Orcus faithfully in the Abyss, creating ghouls from the demon lord’s other servants until an … WebA humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time. Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 ... fiery horse crossword
Half-Hag (5e Race) - D&D Wiki
WebMultiattack. The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack. Life Drain. Melee Weapon Attack: +4 to hit, … WebJun 10, 2024 · Imperial ghouls are the shock troops of the ghoul empire, and eager to expand its power and influence. Treated like auxiliaries, they get the most difficult tasks: … WebOgres are able to carry around 570 pounds or 258 kilograms, all day, comfortably, they can lift, drag or pull around 1140 pounds or 517 kilograms and can throw your average medium humanoid as an improvised thrown weapon as per page 148 of the players handbook, so anyone hit by the character takes 1d4+4 bludgeoning damage, and the character being … fiery horns code